[ New messages · Members · Forum rules · Search · RSS ]
  • Page 1 of 1
  • 1
Basic Hawker Guide
SmellyFaceDate: Tuesday, 2009-07-21, 2:00 AM | Message # 1
F.R.O.S.E Private
Group: Users
Messages: 2
Reputation: 0
Status: F.R.O.S.E Offline
Hello SmellyFace here again, this time i will be making a guide to become a swift and deadly hawker. Please reframe from putting down this guide since it will only have the basic information needed for starting players and people who are first making this class. Just like my soldier guide i will not go into too much detail of second jobs for hawkers and will not have every detail of first job hawkers.

The hawker class is the speed and the stealth of ROSE, they can move at incredible speed and dodge attacks with ease. The hawker class will naturally use close range duel wield weapon or shoot from afar with bows and crossbows.

Hawkers require Dex and most cases Str to do more damage (Str is mostly for duel wield weapons but can be used for bows as well). Hawkers also require Con for increased hitting rate. While most builds vary for Hawkers is it advised you max Dex and add small amounts of Con (advised for 120). While Str varies from person to person it also depends on how much extra points you want for other stats (ex. Int, Sen, Cha).

Pros: Fast movement, Skills have variable effects, High dodge
Cons: Lower HP, Low MP, Have less points to add in other stats

The hawker job branches off into two different classes the Scout and Raider.

Scouts fight using bow or crossbows. Their skill offer long range damage and status problems for enemys. Raiders fight using duel wielding weapons such as katars and duel wields. Their skills consist of close and ranged combat along with many status problems for enemys.

Scout Pros: Ranged fighter, Strong stun, Fast movement
Scout Cons: Arrows can be costly, High maintence

Raider Pros: Status problem skills, Pvp and Pvm skills, More defence
Raider Cons: Less dodge until higher lvls, Close ranged

Skills for Hawker:
Passive:
Combat Mastery - Increased attack power for katar and duel wields (advised for Raiders)

Bow Mastery - Increased attack power for bows (advised for Scouts)

Combat Mastery - Increased attack speed from katars, duel wield, and bows

Rest Mastery - Increases amount of HP recovered while resting

Active:
Power Attack - Hit one enemy with a massive amount of power (advised for Raiders)

Double Slash - Unleash a continous hit on one enemy (advised for Raiders)

Screw Attack - Spin wildly on one enemy, may lower defense (advised for Raiders)

Aim Shot - Fire an arrow with a massive amount of power (advised for Scouts)

Double Shot - Fire a continous hit on one enemy (advised for Scouts)

Trap Shot - Fire an arrow at one enemys foot, may lower speed (advised for Scouts)

Speed Shot - Increases Attack Speed for bows and crossbows (advised for Scouts)

Sprint - Increases your Movement Speed for a certain amount of time

Hawker Spirit - Increases your Accuracy for a certain amount of time

Spiral Kick - The user spins and kicks all enemys in a certain range inflicting damage

Heart Hit - Fires a magical heart attack at an enemy from a distance, may lower Attack Speed

 
  • Page 1 of 1
  • 1
Search:

Copyright MyCorp © 2025 Free website builderuCoz