A basic guide for the soldier class, this guide will not go into detail for some of the soldier class and will not go into detail for second job. The soldier class is the brass and knuckle of ROSE, they can take heavy amounts of damage and dish out right back in ten folds against their foes. The soldier class focuses on heavy defense, strong armor, and close combat (unless using skills or a crossbow).
Soldiers require Str to do more damage, and increase Defense. Soldiers also require Con for increased hitting rate. While some builds have a certain amount of each it is smart to get your Str to 300 as soon as possible, while adding small amounts of Con (advised for 120). You will also notice you will have extra points, that can be used for Int, Sen, and Dex later on.
Pros: Heavy defense, Strong damage, Aoe attacks, Lots of HP
Cons: Usually short ranged, Weak magic attacks, Slow
The soldier job branches off into two different classes the Knight and Champion.
Knights fight using a shield and a one hand weapon. Their skills offer more Aoe attacks and defense. Champions fight using two handed weapons from two handed axes, two handed swords, and spears. Their skills dish out more damage and they are able to move faster than Knights.
Knight Pros: Strong defense, More slots for gems, More HP, More Aoe attacks
Knight Cons: High maintence, Slower
Champion Pros: Strong attack, Faster movement
Champion Cons:Less HP, Less defense
Skills for Soldier:
Passive:
Weapon Mastery - Increases attack power of close range combat weapons (for example swords, axes, spears, and blunt weapons)
Harden Body - Increases Maximum HP
Armor Mastery - Increases Defense
Crossbow Mastery - Increases damage for Crossbows (advised for Knight classes)
Mental Mastery - Increases Maximum MP
Quick Step - Increases Movement Speed
Active:
Heavy Attack - Unleash a strong attack on one enemy
Double Attack - Unleashes a continous attack against one enemy
Leap Attack - Uses HP to use a jump attack on one enemy (chance of stuning)
Berserk - Lowers Defense inorder to raise attack
Blood Attack - Regains HP total to the amount that was done to one enemy
Divine Force - Fires a magic blast at one enemy from a distance
Spin Attack - A magic attack that hits multiple enemys around you
Shield Barrier - Increases Magic Resistance for you and party members (requires a shield)
Endure - Increases Defense but lowers speed (requires a shield)